Tuesday, April 1, 2008

VR is harder now but still do-able.

Another week goes by, no big news. No new bosses down, many core raiders still out due to spring break wrapping up.
I am happy that even though we didn’t have the usual core group the backup guys brought their A game and we were able to still clear our farmed bosses in SSC/TK/Gruul/Mag (This means not Vashj and not Kael but everything else ). My dkp pool is bursting at the seams and of course nothing drops that I need besides a trash mob trinket.
I picked this trinket up for like 25 dkp (I’m pushing 2000) so it was really cheap and I’m pretty happy with it. I’ll gladly take the free HP.



Before zoning into SSC I was informed that the OT tank who used to “rank” above me has decided to quit wow. This means the guild lost their nature resist set so they whipped me up a full set in about 30 minutes by everyone cleaning out their banks. This puts me in a hell of a spot because I was bent on spending my earned DKP on 1-2 items in SSC, then transferring back to my previous server to hang out with my old friends/previous guild. The guild really pulled together to get me that set and if I bail now I’m going feel like a total jerk off. Hopefully when I spend my dkp and I’m ready to transfer back I’ll have enough mats in the bank I can pay most of the set back in other materials such as ore/primals and leave on a semi “okay” note. I still need to put the appropriate leg armor on the leg piece but here are the pieces as they are now.



We went into TK killing Alar, Solarian, and decided to give Void Reaver a shot even though he is supposed to be “bugged”. I’m not sure if he is really bugged or if he is just supposed to be hard now. He was buffed and it’s really noticeable making VR much more difficult now. I bet the guy at blizzard who designed this boss was just pissed everyone thought his creation was so easy.

“So Bob did you hear everyone calls your guy Loot Reaver now?”
*Bobs eyes narrow in malice*
“Oh really….I’ll show those bastards.”
*bob opens his source code and turns up VR's difficulty level x4*

VR is actually much harder now per what the ranged classes say, but as far as tanking him he’s still the same easy fight. Apparently he doesn’t turn now in the direction he throws orbs, and he throws more of them, plus he doesn’t target the person he throws them to so the ranged never know who to get away from.
Even though he is harder now we still killed him on our second attempt and passed the T5 shoulders out making several people happy.

Hopefully this week goes better as far as raiding, I’d like to see some more attempts on vashj or get back into Hyjal.

On the PvP front nothing exciting, went 50% win/loss on all teams. I did however manage to pick up my veng legs giving me 4/5 veng which is pretty nice. Now I’m just going to keep saving my points now until the next season.



Last night we hit up ZA to try to get our hunter his Trollbane axe from the 2nd timed chest. It didn’t drop, a healing staff did which went to my resto druid RL friend (finally got his ass online to play). We missed the third timed chest by about 2 minutes so I think we’ll hopefully get it in the next couple of tries. I picked up a dps plate chest piece off of eagle but I don’t think I will really use it that much since veng is better in almost every way.



Tonight I think we are going to try to beat the 3d chest timer before our SSC raid begins. I realized I linked several new epics I picked up this weekend but most of them are so situational they will be rarely used, Hopefully I can start spending my DKP on some much needed tanking upgrades.

Thursday, March 27, 2008

Did Mag Shrink?

Apparently its spring break for several of our core members this week so finding geared raiders was an issue last night. The officers decided to grab pretty much any level 70 that wanted to come and we headed off to go kill Mag.

I went back through my blog to see if I had any previous good screen shots of Mag but I couldn’t find one. The reason I was looking is because last night everyone was commenting on how much smaller Mag looked. I wasn’t sure if I totally saw it or not but he did look different to me. Maybe everyone in my guild is just crazy. I don’t think I read anything about Mag’s graphic being “shrunk” since he is less powerful so I’m curious if it was?

Mag Last Night
I tanked Gruul and Mag last night which was kinda fun, I think I kinda missed being in the MT seat. We had very few tanks on last night so I tanked the first warlock and the second warlock which was mis-directed to me. Tab – sunder- cleave – tab – shield slam – cleave – tab – sunder – tab – taunt – cleave. Etc.

That was kinda fun since I normally only tank the last one and both were dead before Mag spawned and I easily picked him up and tanked him against the wall. Mag is much easier now since his nerf, especially the cube rotation.

Mag also drops a lot of loot now. 3 chest tokens, his random loot, his head, 20 slot bag, and a bag full of gems which had 3 purples and 2 blues. I picked up a gem which will be made into a 15 stam gem as soon as I find a JC online in the guild who has the cut. Mag also dropped 25g / 3 badges for each player which I thanked him for. I don’t see any reason to ever miss out on the free badges, gems, and 25g in the upcoming weeks it seems like he has been turned into the outlands “onyxia”. HKM and Gruul went smooth as well, each dropping an extra armor token , 10g each, and 3 badges. I’m really enjoying the fact that raid bosses drop badges now, doing 3-4 bosses a night plus going into ZA will give me a steady supply of badges and will hopefully keep me out of Kara as much as possible.

In this post I’m going to include a few pictures that I forgot to bring the other day pertaining to my previous post about the new patch.

Already the alliance on my server are calling the new zone "Horde Island" since we have no chance of living long enough to quest there.


Here is one of the waves cresting the hill in Hyjal. Notice the Alliance NPC footmen ready to help. Behind them but out of the picture is dwarf gunmen, sorcerers, and knights which will also help




On our second to last wave people started losing connection in groups which eventually lead to 12 dc'd people and ended in a wipe and our only attempt for the night.(The aboms are cool looking)


Wednesday, March 26, 2008

Server Disconnects pooped on my first Hyjal.

Tuesday, new Patch Day:

Downloading wow patch at work, all pumped up to maybe check out some new 2.4 instances, maybe raid Hyjal, or even do a new daily. Get home and see that my ISP is down. I give them a call, it will be down all through the night.

Anger…..Skin begins to turn green, muscles bulge and cloths begin to rip and tear. That’s when my girlfriend says “Hey your mom called today to see if we wanted to stop by for dinner so she could hang out with the baby for a while.”

Hmmmm my parents have an internet connection through a different provider that is even better than mine…..I begin to shrink away from the incredible hunk back into the bronzed god that I am and pack up my laptop to play wow there ..and get a free dinner out of it.

So first off I log on and like most everyone else head off to IF and then to the new island to see what it’s all about. As of my last view of my server its 4 to 1 horde to alliance, after last night I’m pretty sure it’s more like 25 horde to 1 alliance. Upon landing all I saw was a field of red ganking horde. This may have been the roughest alliance ass raping I have ever had. I had a monstrous rez timer and no-where to run. I’d rez and walk a few feet toward the ocean and die, rez walk die, rez walk die. Finally I got far enough out in the water I went under, swam for a while, beached myself, and then hearthed. The beating was so bad I thought about stealing my kids bottle and curling up under a cover and crying myself to sleep.

My first hour in the new patch was not enjoyable. I did do the two daily quests in northern hellfire later on and those were pretty quick and painless. I have been grinding primal shadows for a resist set so I’ll probably work those two quests into my pre-raid schedule.

After my quests were done I was informed we were going to head into Hyjal just to see it for kicks since everyone was tired of getting ganked or done with their instance. Hell ya im all down for that. The raid forms up and before long I was checking out the inside of Hyjal. I really dig the idea of participating in “The battle of mount Hyjal” since I enjoyed playing the campaigns and beating the Hyjal map in Warcraft Three. We start the event surrounded by alliance footmen, knights, ranged dwarf gunmen, sorcerers and Jaina Proudmoore. We start the event and floods of scourge start flooding at us on two minute timers. I would charge in and grab the cryptfiends, aboms, or necro’s depending on what wave came out and hold onto as many as I could, the rest were held onto by our pally tank and another warrior. The hunters would peel off a mob from the paladin and kite him over into the npc’s then kite it back into the aoe killing field. This would get all the alliance army to help kill the scourge along with us, which I thought was really cool. First attempt were in there kicking ass tearing through wave after wave with time left to eat and drink. Then all of a sudden tweleve people are instantly disconnected on our second to last wave and unable to log back in. With that many people gone (including the pally tank) we couldn’t do anything about the free mobs raging about and it was a wipe. We hung out for a while waiting to see if these guys could log back in but it turned out they couldn’t so the raid was called. I really think we will be able to one shot this boss on our next attempt, from what I read the waves of scourge are harder than the actual boss encounter. I hope instead of jumping right into SSC tonight we go give Hyjal another shot first.

I forgot to bring screen shots to work today to post along with this, but I’ll just include Hyjal pics the next time we head in. As far as the ass raping pictures on the new isle just picture horde everywhere you look with scattered alliance bent over in front of them.

Tuesday, March 25, 2008

Raydz Public Service Announcment!

I think I’m going to start adding Public Service Announcements to my blog that even though they may be non WoW related I think it’s important that you guys know about them.

Puppy vaginitis is a NORMAL mucous production in young bitches.

Read more about it here. Puppy Vaginitis

Monday, March 24, 2008

1 long ass night = ZA cleared

Woot


Because of the Easter holiday we didn’t have very many people on for Vashj attempts Saturday night so 10 of us grouped up together for ZA attempts. Had I known I was going in with progression psycho paths I might not have went, I was expecting maybe to go kill Bear, Eagle and Lynx but it didn’t stop there. I was in ZA from 9:00pm to 6:30am. In our group we had no one who had been past the 3’d boss in ZA so everything after that was all new territory, but that wasn’t stopping these guys.

All the time, effort, and lots of gold (flasks and repairs) paid off though with a full ZA clear. I have now successfully Main Tanked all of ZA and that’s a good feeling. Besides feeling good from clearing ZA, Zul’jin dropped a nice little trinket for me!

My new Trinket


We headed in and beat Bear boss on the timer easily enough. We did not have a Pally tank so we wiped once on the eagle trash ramp which blew our shot at a second timer kill. After making it to eagle boss we quickly one shot him as well. Next we headed out to Lynx and again I would have liked a Pally tank here on the trash, not having one makes too much work for me! There were people in the raid who had been present for Lynx kills but I had never actually seen him die. On our second attempt we killed him and I got to check Lynx boss off my list of bosses to see die for the first time.

Lynx Dead
After the Lynx died the other prot warrior OT in our group said he would step out so we could get a pally tank. From what I read about the Dragonhawk boss is that you absolutely need a pally tank to hold onto the spawned dragon hawk adds. We got our Pally tank in the raid and headed off to clear to Dragonhawk. Since none of us had been to him before we didn’t realize you had to kill the scouts first to keep new adds from coming. That was discovered about half way through and made the trash much easier =).

It took us four attempts to learn this fight and defeat the boss. I was really rooting for the shield but it didn’t drop.

Tanking DragonHawk (Cool Boss Graphic I thought)


Dead DragonHawk (No Shield for me, GRRR)


“Alright guys good job, we calling it a night?” I said
“Well we are right next to Hex Lord we should just go see what he’s like” says some guy.
*Everyone voices their agreement*
In my head I’m calculating the time I’ll get to sleep before I have to wake up for Easter church service and then head to the family holiday get together. Already I knew I wasn’t going to get enough sleep and should go to bed, but I couldn’t leave these guys hanging.

It took like three pulls and were facing Hex Lord. We start talking about strategies on bosskillers website and what we need to do. I think it took about 8 or 9 attempts and we killed him. This boss is pretty damn hard with his insane shadow bolt missiles going all over the place and his ability to steal skills from raid members. Example: He steals the hunters ability to lay down traps. Also at the beginning of this fight you have to deal with the 4 adds he has surrounding him. We ended up killing 3 and leaving one to be shackled the whole fight which seemed to work well for us. As a tank I have to constantly be aware of what abilities he has so I can move the boss away from traps, shaman totems, bash an array of heals, etc. He’s not an easy tank fight like the previous four bosses are. The Hex lord eventually died and again dropped no tank loot. Grrr 5 bosses down and nothing for me! I was a very sad loot whore.

Looking At Hex Lord


Tanking Hex Lord


Dead Hex Lord


After Hex Lord died the same conversation happens with me wanting to go to bed, and everyone else just wanting to have a few shots at Zul’jin. We open the doors to continue and out pours tons and tons of slaves. Thank god for the pally AOE tanking. After that initial rush of slaves there is no trash on the way to him and so a few minutes later were ready to face off against Zul’jin.

Tons of slaves pour through the doors after Hex Lord when opened


Path to Zul'jin has a neat ruins graphic i thought


Facing Zul'Jin
I think blizzard was just to lazy to add a second arm to this boss


Zul’jin goes through five different phases so we figured it would be easiest to learn the phases one step at a time. We knew it was going to be a lot of wiping to learn this boss, and by not really explaining the phases up front we were guaranteeing we wiped on every phase but with so much information out there it seemed like people just needed to see it instead of having it read to them from bosskillers.

Special Note to tanks: Every Phase Zul’jin except from 2 to 3 he does an agro wipe so you have to pick up massive agro on him right away every time, losing people in this fight before phase 5 means trouble.

Phase 1 is simple enough where the tank holds him, melee hangs back to avoid whirlwind, and he does a knife throw that puts a bleed effect on a random person. This bleed effect is only removed by healing that person to full life (much like the big crab boss guy in slave pens, at least I think slave pens it’s been a while since I’ve been in there). On our first attempt we pushed the boss into Phase two where we promptly wiped.

Phase 1


Phase 2 once learned is also very simple. He turns into a bear which will do this special roar that will paralyze everyone for a certain amount of time (can’t remember how long) and will then do about 5k damage per person when it wears off. The first time the pally didn’t remove the roar from me fast enough so I was frozen in front of bear unable to block,parry,dodge, etc. I was smacked down like a bitch in no time. From then on it was decided that the pally would remove roar from himself, me, then the priest who would pick up removing the roar while the paladin kept me alive. That worked well and we were able to push through phase two with no difficulty.
Side note: The pally has 6 seconds before the roar paralyzes everyone.

Phase 2:
Phase 3, WHAT A HUGE PAIN IN MY ASS – WORST BOSS IDEA EVER – MAKES ME MADE ENOUGH TO GO KILL SOMEONE. In Phase 3 Zul’jin turns into an eagle and hovers in the middle of the room. As a tank the boss does no direct attacks so you just dps as much as you can. Why is this boss a pain in the ass? He lets loose about 5 tornados that will chase you around the room, randomly switch targets, or they just go float around the floor in a crazy pattern. You have to avoid the tornado’s and the wall because when a tornado hits you it does 1000 damage. I realize this doesn’t seem like a lot but the tornado can throw you against a wall and then you’re stuck and can be picked up and tossed again over and over till your dead. They also can toss you into other tornado’s which does another 1000 damage and that tornado has the possibility of tossing you into ANOTHER tornado. The melee in this fight have to dodge the tornado’s run up and hit the eagle 2 or three times, then run out again to dodge the tornado’s. We have the easiest part of phase 3. Any spell that requires mana will directly cause the caster 1200 (Im pretty sure its 1200) health. So mages/warlocks have to have constant hots on them so they can DPS the boss. A druid is really your only healer in this phase because flash heals damage you for at least half of the heal in general. This is the longest Phase and possibly the biggest pain in the ass I think I have ever come across for a boss fight. The reason this phase is the longest is because it takes the most time to push him through 20% of his life since the melee has to keep running around and the casters have to wait on life before they can cast again. Our highest damage dealer this phase was our warlock who kept up constant dots.

Phase 3: Cool looking tornado graphics with the feathers and stuff, not cool enough to make me like this shit ass phase though


Phase 4, he turns into a mean ass cat. We handled this boss by everyone stacking up on the cat. He will randomly turn around and do these lighting quick cat claw attacks 10x on a person. It took our healers several attempts to react fast enough to keep our clothies from dying. Each hit was doing around 1000-1500 per hit so if the person got no heals they were dead pretty fast. The cat also turns around and does a charge which would sometimes one shot a clothie but there is nothing that can be done to prevent this except having the clothies wear stam gear which is eventually what we had to do. As far as tanking goes this is a pretty easy phase, just turn him away from the raid and do your thing.

Phase 4:


Phase 5, he turns into a huge dragon hawk. If you made it this far you should probably be able to kill him pretty easy. This is one of the easier phases if people pay attention. He will do a spinning whirlwind of fire which our healers just ended up healing through while our melee stayed on him. What you have to watch out for is the pillars of fire which will erupt from the floor. As a tank you also have to watch for these and be dynamic about moving the boss. If you stay in this pillar for longer than 1 tick you will almost always die. Other than watching out for the fire pillar though it’s an easy phase and we tore him down giving us our first Zul’Jin kill.

Phase 5:


Zul'jin Dead!


As mentioned Zul’jin was kind enough to give me a nice tanking trinket. I still need to get a chest piece and tanking axe from him so I’ll be going back as much as possible. Sunday morning the instance actually reset for us so when I got home from my family day I got online and we went and beat eagle and bear on the timer but missed boss 3’s timer. I logged after boss 3 because I was running on 1 hour of sleep and just couldn’t stay up any longer (bastard dragon didn’t drop my shield). I believe they replaced me and kept going so I’m not sure if I’ll get another shot at Hex and Zul’jin tonight or not, hopefully I will though if they are still alive. If those bosses are dead though I’m f*cking going home and going to bed.

Friday, March 21, 2008

Flood water FTL

Sorry it’s been since Monday when I last updated.

I live in Missouri and right now we are getting slammed with flood water. My house is located near two rivers which are both about 40 feet above stage level, by the end of day today they are supposed to be around 43 feet. Luckily the house is located on a hill so it will go untouched by water. If it gets to the point i need to start worrying about the flood hitting me i think its time we start constructing floating cities (think water world) because were f*cked. Even though my house is safe right now its still really causing me alot of problems since all the roads around me have been flooded the fire dept has asked us to evacuate, which we did and are now shacking up at my parent’s house (Yes i realize im lucky in that my property is safe from flooding and i feel extremely bad for the hundreds of familys that have been hit, im just talking about my situation). It’s a very odd feeling when you have to take a boat to cross a major highway. So anyways that’s why I have had such a busy week between volunteer sandbagging, packing up cloths to stay at my parents house, and helping other people move furniture to the second level of their houses because they know they will soon get hit with the flood. *Yeah I know I’m a saint, that’s why women find me irresistible.* Here is a quick news bulletin they recorded yesterday on one of the roads I take to work near my house. Quick Video of them evacuating us.

My camera phone sucks because i have dropped it about 100x but I took a snapshot of the road that leads directly to my house, which is under at least 10 feet of water now.


And here is a picture of the fire dept boat I had to take during the evacuation of my subdivision.


Besides the insane flooding I still logged onto wow at night. I had a pretty damn good week too.
We have yet to attempt vashj yet this week but all of SSC is cleared and she is waiting on us.
Void Reaver dropped his T5 shoulders for me that I picked up for a small amount of DKP and the TK trash also dropped a ring that I picked up which also went pretty cheap.
Comparing shoulder graphics (I think i almost prefer the old graphic)


New Shoulder Stats


New Ring
While these are both good upgrades for me what I’m excited about the most is that FINALLY I got a team to hit 1600 rating in arena’s! Woot F*#king A! If you are some awesome pvp guy and you think this is low and shitty well then...you can kiss my sack.


Since we havnt attempted any new bosses this week my post is somewhat short. Even though I have the body of a bronzed greek god I am beat from sand bagging and my brain isn’t working well enough to come up with anything interesting to say. Tonight I think we are trying Vashj and if she doesn’t die tonight we are going to attempt her again Saturday, I also plan to swim to my house Saturday or Sunday just so I can check up on things and make sure no jackasses are messing with my house. *Man that’s weird to say that*
I also may take this opportunity of an evacuated subdivision to walk over to the house those kids live in (the snow ball kids who messed with my house over the winter), collect all their toys and toss them into the river.

Monday, March 17, 2008

Alar: Down, Solarian: Down, Vashj: My anus hurts

Friday Night – Alar Dies (and I think Tidewalker also, he’s dead but I can’t remember what day he was killed)
Saturday Day – Went and saw “10,000 BC”. It was alright, I’d recommend waiting to watch the DVD if you have been toying with the idea of seeing it.
Saturday Night - Solarian Dies
Later Saturday Night – Vashj kicks our ass
Sunday Night – Vashj Kicks our ass more which then causes guild drama (ugh)
Friday night we headed into TK to down Alar. We killed him after a couple of attempts. Besides the nightmare of Vashj or Kael (Have not seen him yet but I hear he’s hard) I have to say that I think Alar is probably the hardest 25 man fight in SSC or TK. I accidently wiped the raid once (I hate hate hate being responsible for a wipe, luckily it happens very rarely). I can honestly say that this wipe even though my fault I had no control over it, and I’m really curious to know if this has ever happened to any other warriors. To tank Alar phase 1 you need a warrior or a druid to charge up the ramp and melee him before he shoots off too many flame buffets. I’m assigned to ramp charge on platform 4, which is not a problem I have been doing it fine all night and the previous weeks attempts. On this particular attempt I see that Alar is flying to platform 4, I start running up the ramp, charge in……and for whatever go right though the boss and proceed to sail right off the edge (looked like my dude was trying to commit suicide). Since there is no one there to be in melee range Alar begins to flame buffet everyone and it causes a wipe, lame. The rest of the attempts I did fine and my charges all worked as they were supposed to. I will say that as far as tanking goes the fight gets easier in phase two because he stays on the ground floor and you just have to swap Alar around between the tanks as you get a debuff which went pretty smoothly.
It was good to see him die since he had given us a lot of trouble. It also allowed me to complete the next step of my BT attunement which is now on hold till I can get into Hyjal. Speaking of which I would much rather be one of the ashtongue guys instead of an NE, they make much cooler looking warrior’s (the quest line makes you take on the appearance of an ashtongue before you kill alar).

Alar Dead


Me as an ashtongue. F&ck NE i want to be this race


Saturday night we headed back into TK to learn the Solarian fight. At first it was hard getting a full 25 man raid up and going. We decided to just go to Solarian to “learn” him even though we only had 21 people. What a joke this boss turned out to be. Blizzard should just take out the boss fight and put a free loot chest in the center of the room which will hand out the free loot pieces. We killed him on I believe our 2nd attempt. My job of the fight was to tank the spawning priests and help control the kicks/pummels to interrupt the heals. This turned out to be pretty easy. He dropped the tanking boots but I decided to pass on them since I have the jungle stompers from ZA which I feel are right on par with the TK boots and I also picked up the recipe for the Havoc boots incase I ever wanted to craft those. Solarian is maybe the only 25 man boss that gets easier as he dies. At 20% he turns into a huge blueberry and just gets wrecked from that point on. Solarian is the equivalent or maybe even easier to Lurker as far as “difficulty” in my opinion.

Looking at Solarian


Blueberry EZ Mode


Dead Solarian


Lady Vashj is another story entirely. On this boss fight every person in the 25 man raid has a specific duty and if you fail for any reason you will wipe the raid, no other way around it. Vashj bent our raid over and gave it to us without any foreplay or lube every attempt we tried her (in case you’re an idiot this means she is a very hard boss encounter). We consistently get Vashj down to 60% but that’s when the raid gets wiped as we don’t have enough dps on the spawning Naga’s or Striders which then begin to wipe the raid leaving us with not enough people to kill the tainted elementals for the generators.

To many adds!
Eventually we will get this boss down but in my opinion it’s going to possibly be several more weeks of wiping before everything “clicks” and she dies. On a side note I did get to tank vashj for an attempt and we got her down to 58% because the MT got creamed off the bat with no heals. She is a tuff boss to tank because she is constantly stunning and rooting. I think I held my own though with some awesome heals backing me up. I look forward to the day that I have the gear to be the MT for a guild again because I miss it. On a second side note the guild drama I mentioned was because we keep wiping and people starting bashing on other people not doing thier job which caused our actual raid leader to gquit. That’s not good at all, the officers seem to think he just got frusterated and will rejoin, if he doesn’t that could mean bad news for future progression kills. I’m fine with farming the kills we have learned so far for a few more weeks, but ill eventually want to see Hyjal and BT, if we don’t get progression again I may have to look for another guild or soemthing. Until i know for sure though im going to transform into loot whore mode and make sure to get everything i can out of my dkp just incase.

Tanking the big Vaj


I didn’t pick up any new tanking loot (besides the recipe) over the weekend but I did enjoy the new progression kills. Tonight is an off night for the guild but hopefully I can get a ZA group together. I still have not been in there since my server transfer and there is a lot of nice tanking loot there.